Software connected to physical devices
I developed C/C++ and DirectX arcade game systems, used SQLite for local data, and implemented RS232C communication with external devices.
GAME SHARP / 2012.09 — 2015.09
PROJECT I developed arcade games and a Japan-focused online horse-racing system, connecting game software with external hardware and local data storage.
SKILLS C/C++ · DirectX · SQLite · RS232C
HIGHLIGHT Over 20 arcade titles commercialized.
OVERVIEW
A collection of arcade games and a Japan-focused online horse-racing system designed for dedicated game hardware.
MY ROLE
As lead programmer I developed arcade systems in C/C++ and DirectX, integrating SQLite and RS232C hardware communication across multiple games.
DEVELOPMENT JOURNEY
I developed C/C++ and DirectX arcade game systems, used SQLite for local data, and implemented RS232C communication with external devices.
As lead programmer I worked on approximately 20 arcade game releases and a Japan-focused online horse-racing system.