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Funcrew (worked in Tokyo, Japan) / 2018.01 — 2018.12

マチガイブレイカー

PROJECT As lead programmer in Tokyo, I developed the client framework and gameplay for a Japanese quiz RPG and supported its iOS and Android launch.

SKILLS Unity3D · C# · iOS · Android

HIGHLIGHT Released on iOS and Android in Japan; reached No. 2 on Japan's App Store.

Game information channel · 2018 beta gameplay · YouTube ↗

OVERVIEW

About the project

マチガイブレイカー is a Japanese mobile quiz RPG. Players identify the wrong answers among four choices to attack enemies and advance through battles.

MY ROLE

What I worked on

As lead programmer, I designed the Unity client and gameplay systems, resolved technical issues and supported the Japanese iOS and Android launch.

DEVELOPMENT JOURNEY

How the work evolved

Turning a quiz mechanic into a mobile RPG

Working in Tokyo as lead programmer, I designed the Unity client architecture and developed gameplay systems for a quiz and turn-based RPG.

From development to Japanese launch

I addressed critical technical issues, supported iOS and Android platform integration, and stabilized the game for its commercial release in Japan.

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